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Old 23rd January 2010   #1
Blind5
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Cutscene / Special Animations

Well first I have to say I have no PC atm and probobly won't for a while.

I have a program called 3DRipper that rips all models and anything 3D visible in the screen. I had the awesomly amazing idea, of a way to animate cutscenes or any special type of animation.

I want to use 3DRipper on the completed maps, so that I have a Proper scaled MAP with all models that can be imported into 3DS Max. Then I will import the character to animate, then animate using the actual map as a reference. I think this would be amazing for any type of cutscene, where the character interacts with the map.
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Old 23rd January 2010   #2
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Old 24th January 2010   #3
drew.w
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In Hammer, you can export as .DXF, then import into 3DS max. Makes it a lot easier.

Also, 3DRipper sucks, scales everything out of proportion, and if you have fog and shit, it draws those polygons too. :P
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Old 24th January 2010   #4
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yeah, this is pretty much how everyone does things .... (minus the shitty direct x ripper program)
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Old 24th January 2010   #5
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Well how else would I get the map into 3ds
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Old 24th January 2010   #6
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hammer > export to dxf
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Old 24th January 2010   #7
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Oh yeah, forgot Hammer had an export option ._.
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Old 25th January 2010   #8
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Quote:
Originally Posted by drew.w View Post
In Hammer, you can export as .DXF, then import into 3DS max. Makes it a lot easier.

Also, 3DRipper sucks, scales everything out of proportion, and if you have fog and shit, it draws those polygons too. :P
I never had scaling issues
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