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#1 |
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Developer
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Steam on Mac
I can't wait. :D
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#2 |
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Modeller
Aug 2009
in gland
345
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I can.
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#3 |
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da comrade
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It's good because Source is now OpenGL :D
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#4 |
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Developer
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Well, if you had my Mac Pro and monitor, you couldn't.
![]() It's had OpenGL for a while, just not compiled to use glDrawArrays, GL_TRIANGLES. Nor were the shaders ported. BUT, I do hope I could convert our mod into Mac.
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#5 |
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da comrade
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I'm guessing we just have to merge the codebase with Source Engine 3 and it should take care of itself
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#6 |
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Developer
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It would actually be like Source engine 9 or 10. lol.
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